- #Spider man web of shadows pc download reddit code#
- #Spider man web of shadows pc download reddit Pc#
Some slowdowns here and there, but it's playable. In DX11 the graphics are completely glitched, polygons clash constantly for who's drawn in front, roads are drawn in front of buildings, buldings are drawn in front of spiderman, it's an unplayable mess.Īs Jack said, DX11 is completely unplayable, but gameplay can be managed in Opengl mode in Dolphin 5.0 with Fast Depth Calculation disabled. Requires Widescreen Hack to be turned off for better results.īad graphical glitches making it unplayable on dx11 backend and crash on Opengl on game opening intro This title has been tested on the environments listed below:įramerates when the city is in the field of view drop to 10-20 and the audio is choppy. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Spider-Man 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. No configuration changes are known to affect compatibility for this title. Information on modifying the game-specific ini file for forcing the Aspect Ratio can be found here.
#Spider man web of shadows pc download reddit code#
The code will cause the game to flicker between 4:3 and 16:9 if aspect ratio is set to Auto, so the game should be set to force a 16:9 aspect ratio. It also makes the minimap appear slightly larger. This code does prevent on-screen culling. The Widescreen Hack will also work better for ultrawide aspect ratios. It's also missing the bloom lighting effects from the console versions, so when you're fighting enemies like Electro, the electricity effects look strange.
#Spider man web of shadows pc download reddit Pc#
If this is too zoomed-in, you can use the Widescreen Hack instead. I have a pretty high end PC and even then it runs like shit with an Nvidia 980 and 16 GB memory. In other words, it causes the game's camera to zoom in, rather than expanding the view horizontally. The below Action Replay code will allow the NA version of the game to run in 16:9 Widescreen. Information on modifying the game-specific ini file for CPU Overclocking can be found here. A workaround is to use the below Action Replay code for freezing timers.Īdditionally, you may need to experiment with the CPU Clock Settings to actually achieve 60 FPS in the game. This code may cause issues with timers in the game. The below Action Replay code will allow the NA version of the game to run at 60 FPS, and will fall back to 30 FPS during prerendered cutscenes to avoid playing them at double speed. Using anti-aliasing will not render shadows appropriately. Disabling dual core might fix this.Īs of 4.0-4446 the DX11 renderer has problems with depth, causing various graphics glitches that make the game unplayable. The skybox on this title sometimes flickers /w Dolphin's default settings.